Blobun v1.0.6 (and sale!)


🦊Howdy! Today I bring you a small patch to Blobun which fixes various weird interactions people have found with puzzle elements using the puzzle editor. However, the main thing is that we fixed a puzzle which was rendered unsolvable in the last build. Sorry! We thought we tested them all, but missed one.

As always, if you're having way too hard of a time with a puzzle (ie, it takes more than 10 minutes and it doesn't feel like it should) please hit us up - something we changed may have broken it! It's happened before and it'll probably happen again.

Also, if you're reading this before the end of May, we're currently having a sale on itch only to try to raise up money to pay off credit cards. If you haven't gotten Blobun yet, or you wanna get it for someone as a gift, now is a good time. Thank you everyone who's helped out so far!

Anyways, here's the patch notes:

===== IMPORTANT =====

  • In the previous build, a bug fix caused Frenetic Factory Stage 15 "Dual Diamonds" to be unsolvable. This build fixes the puzzle to be solvable again. You will not have to re-solve the puzzle if you already solved it before the last build.

===== BUG FIXES =====

  • Fixed a bug where Spike Enemies that are in the air would not be able to pass over Generic Locks which have yet to be unlocked.
  • Fixed a bug where, if two Generic Locks were right next to each other, Stephanie could use one key to unlock both of them.
  • Changing the world theme to "Unspecified" will no longer reset the stage theme of the currently opened puzzle.
  • Fixed various inconsistencies with pushing around Warehouse Boxes.

Files

Blobun (Windows) 37 MB
Version 24 2 days ago
Blobun (Linux) 42 MB
Version 24 2 days ago

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