120924 Small Patch
Blobun » Devlog
🦊Howdy! Coming at you with a small patch to yesterday's build which fixes a few bugs that were found, including a game crash. Please be sure to download it, as the game crash happens in some puzzles right when you're about to solve it!
Here's a list of what was changed:
- When you beat a regular stage, if the next stage is a special stage, instead of going directly into it you'll now go back to the stage select screen.
- Fixed some bugs related to drawing the slime progress bar in the top right of puzzles which shows what type of slime you've covered the playfield with.
- This fix means that using the Steel state now shows up on the bar as intended.
- Fixed a game crash in certain stages (which was directly related to the slime progress bar.)
- Fixed a bug where the "Sound Effects" audio slider wouldn't work on the electric panel hum, water, and fire ambient sounds except at the start of the puzzle.
- Fixed the calculation which determines if you're allowed to go into the next stage or not, as it was under the old system still.
- Fixed various behind the scenes things which shouldn't affect anyone, but you never know with these things.
Files
Blobun (Early Access) (Windows) 17 MB
Version 5 2 days ago
Blobun (Early Access) (Linux) 19 MB
Version 5 2 days ago
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Blobun
You are a blob bunny. Your goal? Touch every tile!
Status | In development |
Author | Jess |
Genre | Puzzle |
Tags | Cute, GameMaker, Singleplayer, Top-Down |
Languages | English |
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